So Tuesday, a day I had dreaded since finding out I had been accepted into the course, and even more so when finding out at registration the previous Friday that we would be doing lots of drawing, still life drawing to be precise. Seeing as I am more of a modeller than an artist, this was something I was worried about. I had not done any art of high level for a while, and had broken my hand and been in a cast for 2 months not long previously, so I had every reason to feel very nervous on my way to uni that morning.
Nonetheless I am persistent and did my best to not get found out; as it turns out we have two wannabe concept artists with us, Isaac and Emma (who are just amazing I might add), so it was rather intimidating to see their art work and how easily it came to them.
One thing I had not contemplated was that the others on the course weren't at the same level. Richard, One of the guys who wants to be an environment artist (same as me) was at around the same level as me; and Simon, who wants to be a character artist, was somewhere in between, not quite at the same level as Isaac and Emma but is of a little higher level than Richard and me. So we did still life drawing of a knights Templar's helmet next to its stand. We had an hour to draw it, then we were told to do it again but only given 30mins, then again but had 15mins, then again but 10mins, 5mins, 1min and 30secs. Got pretty crazy by the last 3, literally just drawing vague lines to represent the rough shape. The point of this exercise was to get to become more confident with our drawing (with the 1hr one we were all drawing small lines and looking too much at detail, by the 10mins and 5mins we were much more confident and were drawing the lines in one confident strong go). We were then asked to pick our favourite drawing, mine was the 30mins one, and ask to explain why...... then we were told to rip them up and throw them in the bin!!!!
Another big rule we learnt this day: 'Do not get attached to your work, it does not belong to you' . This is because you are employed by somebody, so any drawings that you do belong them (the client)., if they tell you to destroy, you destroy, if they tell you to change it because they don't like it, don't get upset, if they say they want you elsewhere and somebody else will take over your project even after having spent days working on it, you must agree and it may well be the other guy will screw it up... deal with it.
After lunch we came back and did some more drawing, this time on photoshop using our graphic tablet. As this was the first time using the macs there were some issues with installing the drivers and finding out the log in info, so instead of drawing the helmet again (but digitally) and instead did an art piece based around the phrase 'under the bed'. There was really some interesting ideas within the group.
So by the end of this day I left feeling a mix of emotions, I saw how much I lacked compared to others but at the same time I realised that I wasn't as bad as I had thought and that as an environment artist my level of drawing does not have to be of a high level, just enough to get your ideas across. Good job, really.
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